Thursday 15 September 2011

Deus Ex: Human Revolution(review)

Deus Ex:
Human Revolution

Stats:

Age restriction: 18+

Platforms: PS3, Xbox and PC

Genre: Action RPG FPS

Multiplayer: none

Developer: Eidos Montreal

Publisher: Square Enix

Reviewer: >MaZ_oDiN<

Rating: 85%

When I first bought Deus Ex: Human Revolution, I thought I’d be jumping into some mindless FPS all about killing people, but it was way more than that. Deus Ex Human Revolution is only played from a FPS perspective, and sure there’s lots of killing, but this game is clearly a RPG(Role Playing Game).

Players will take on the role of Adam Jensen, private security agent for the mega-corporation, Sarif Industries. The game starts off at Sarif Industries’ headquarters in Detroit. Adam is assigned to guard his ex-girlfriend, Megan Reed, one of the lead augmentation scientists at Sarif Industries, for an upcoming hearing for the regulation of augmentations. Soon after running around following orders from Sarif Industries CEO, David Sarif, and engineer Francis Pritchard, a break in occurs. You’re left fighting through squads of soldiers(the bad kind)while trying to reach Megan. Through each of these types of settings you’ll be able to choose any approach to attacking, full on aggressive, stealthily or any other you feel best. Eventually reaching Megan, you’re thrown through a thick bulletproof glass wall leaving your body crushed and Adam horribly disfigured. Megan is knocked out just before Adam receives a Shot to the head.

DH: HR  features full on interactivity with surroundings, people and pretty much everything. Players will be able to use fire extinguishers, gas tanks and a variety of other objects to fight through enemies or to help reach objectives. The game will take place in five huge sandbox cities which will be closed off strategically, but still allowing players to have an awesome free roam experience. This will be further ventured by gathering information from interactive people throughout these cities to uncover a world-wide global conspiracy. These interactive people will be truly... interactive. Players will determine Adam’s approach and reaction towards remarks and conversations with certain characters. This means that you can basically choose how to speak to these people, be it aggressively, defensively or reasonable, you shape the game.

Now for the flaws. Sadly, every game can’t be perfect and it is why I mention these. DH: HR had two flaws that stuck out to me the most. Firstly, there was the load times. Every time Adam dies you’re taken to a Game Over screen which allows you to go back to a previous save game. The time it takes for it to load however, is exhausting. This is not helped by the fact that the game is challenging at times and death is prone. These two flaws could dangerously drive players away from the game.

I myself am currently in Hengsha, one of the five available cities, and am still uncovering the global conspiracy. Each new clue and lead keeps me on the edge of the couch eagerly searching for answers that Adam himself is looking for. This game is one of the very few games that takes logical thinking and strategic planning and approach. This is Game Of The Year Material.

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